Best Quake 2 Cutscenes
There are some memorable cutscenes in the game Quake 2. Quake was so popular that Quake 2 had to work hard to have players like it as much. Yet the settings and the story were changed so that it was not simply a remake of the original game. Here is a list of the better cutscenes you can watch in Quake 2. A common theme from players comments about Quake 2 concerns the final cutscene is discussed below.
Quake II caused more discussions around it’s cutscenes than Quake itself had done. Generally the cinematics in Quake 2 in terms of graphics are better than in the first game. The developers, id Software were intent on using the cutscenes to highlight the differences between Quake 2 and it’s predecessor.
What an introduction
The opening cutscene to get the game started is just so good, and well thought out by id Software. It worked well as an introduction to the Stroggs, the alien race that you have to defeat to complete the game. This opening cutscene also shows you that this game is purposely different from the first one. It shows the science fiction back drop of this distant planet yet at the same time you as a marine are going to have a tough job of defending the new colony from alien threats.
As soon as you watch the introduction you know that you are going to playing in one hell of a game, especially in multiplayer mode. Granted you may not believe it is as good as the first, that introduction does a fine job of getting the ball rolling.
Space and more space
The good thing about the cutscenes in Quake II is that they all have the outer space setting and the action sequences still look cool over 20 years since the game was released. Marines shooting at aliens rarely looked so entertaining.
A brief ending
While the introductory cutscene earned plaudits the last cutscene was not so liked at the time. It is the brief length of the scene that largely makes players dislike it, or argue that it should have been longer in length. It only lasts 30 seconds and that leaves many thinking that there needs to be a longer ending in order to the game justice.
The last cutscene in terms of action was fine in terms of graphics it just lacks depth and even another 90 seconds or so would create a better end to Quake II.
This being a part of the Quake franchise there are MODS available with different cutscenes, or tips on how to reprogram the game so that the final cutscene is extended to allow for an improved understanding of how the game ended.So if you select any of the MODS you can provide the game with a more detailed ending.
Just remember that Quake II is a game that has always divided opinion among players and will continue to do so.